Nerd Girl Goals – September 2021 (#Shmuptember)

How the heck is it already September? I cannot be the only one for whom times has gotten very weird. The days are long, but the weeks fly by. The months are either eternal or over in a flash with nothing in between. I find myself using the phrase “just the other day” and then describing things that happened weeks or months ago.

As someone who is deeply connected with the ideas of planning and scheduling and then actually adhering to those things, the ever-moving goal posts in both my personal life and the world at large are giving me some epic fatigue. I don’t know when I am or what I’m supposed to be doing and it’s really starting to wear me down.

In response to all the things I have no control over, I am very likely to over-schedule my leisure time, which will either prove immensely satisfying as I check things off my list, or lead to a nasty case of burnout.

Most likely, with nothing in between.


Play to Satisfaction - For me, saying "Play to Satisfaction" gives me explicit permission to drop a game that's not working for me, but also to grind away for nerd points if I'm really loving something.  I'm trying to make it a policy for myself that I will always play to satisfaction - no more, no less.

World of Warcraft

I definitely spent more energy over the last month or so debating whether or not to re-up my subscription than the cost of the subscription warrants. You see, for the past few expansions – almost as long as the option has been available to me – I have “paid” for my game time with in-game gold instead of my credit card, and found it very satisfying to do so. However, my nearly non-existent interest in WoW for anything other than our bi-weekly raid nights means I’m not making much in the way of gold, and will need to spend actual real life money in order to continue on.

Ok, typing it out sounds ridiculous. It’s $15 a month, which might have been a significant amount of money during some of our leaner years. However, this is somehow not one of our leaner years, and the fact that we’re still not going out to do things means we have ample space in our somewhat generous entertainment budget. So I can certainly afford the sub cost, I just wanted to make sure I was feeling good about this decision.

The bottom line is this. I am enjoying our team’s raid nights. While that should be enough in and of itself, the things that really pushed me over into spending the money (and gladly!) was the tragedy of losing two members of the WoW community in the past week. Neither was anyone I had any personal connection to, but I definitely have personal connections to people who were close to both @Epic_Insanity and @Rades. I’m not going to let my cheapskate tendencies keep me from spending time with people who bring joy to my life.

Community Game-Along – #Shmuptember

I frequently need to look up what exactly constitutes a given genre in order to prepare for a new month’s theme, and Shoot ‘Em Ups (or shmups, as they are sometimes abbreviated) was no exception. Although I’ve managed to accumulate more than a handful of games in my Steam library that have the tag, this is really not my genre. So I’ve decided that I’m going to go as old school as I comfortably can, and dive into Atari Vault this month. There’s bound be a shoot ’em up classic or two hiding in there, and I think it’ll make for an interesting hit of nostalgia. Probably.

Subscription Gaming – XBox GamePass for PC

I’ve done that weird thing that never seems to work well with a monthly structure – I renewed my GamePass subscription mid-month in anticipation of the release of Psychonauts 2 on August 24th. While I anticipate hitting my satisfaction threshold with that title sometime before my renewal date, I think I’m going to keep my subscription for another month, as there’s still more than a few titles of interest I have not yet had a chance to try out. I don’t think there’s anything left I’d call top tier must plays, but since I feel like I got a ton of value out of the mid-August to mid-September subscription, I’m willing to cut myself a little slack on the next one.

Other Gaming

Although it is by no means guaranteed, I am anticipating that my weekly co-op Stardew Valley game will have wrapped up before September does, and we’ve already decided the next game we’re planning to dive into together is Factorio. I bought this one ages ago, loaded it up, and played for approximately 10 minutes before getting completely overwhelmed. I always intended to give it another go, but … well, it’s not the first game I bought and then forgot I owned.

I’ve actually done very little co-op gaming outside of MMOs over the years, and while it’s also been just a good time and a nice way to make sure we hang out once a week, I’m surprised at how much I’m enjoying actual cooperative gameplay.

I still have my list of games I’ve pulled to the front of my library that I want to give at least an hour to, which has gone basically untouched for two months now, as well as some more recent purchases I’d like to dive into. Still, I’m most likely to prioritize the games of interest on GamePass since my personal library isn’t going anywhere. Any of these titles could be on the table for this month, but clearly, the theme here is that I want to build something.

Miscellaneous Nerdery

This has not really been a great year as far as reading is concerned, so because I thought I was back into it, I am even further behind than if I hadn’t upped my goal. Ooops. I’m also seriously behind on The Pike Cast, and I’ve been adding a bunch of audiobooks to my library, so I feel like things will pick up as soon as I’m able to make some progress towards having a quiet space again. In the meantime, I’d like to read through something this month, but I have no idea what just yet.

I’ve also signed up and bought the materials to do a Halloween sampler-style Stitch-A-Long, so I’d like to finish up the last bits of the project I have in progress to free up my frame for that when the pattern parts start dropping mid-month.

Honestly, as much as I liked working through multiple games and all the Blaugust shenanigans last month, I’m looking forward to some diversity in my leisure time in September.

In Review – August 2021

Data pulled from ManicTime.

August felt like an eternity. In fact, when pulling up my gaming numbers, I was sure there was some kind of mistake because surely that long ago had to be July. But no mistake, real life has conspired to make this month draw out seemingly forever.

I did manage to complete – like actual cut to credits complete – four different games this month, which is a lot for me. It was actually good timing too, since this was Blaugust and all, because that was four more posts on the way to hitting the Gold Award. This is the first time I haven’t gotten the Rainbow Diamond, but I did do more than my original goal of 15 posts for Silver. Once I hit publish on this post, that’ll be my 25 entries for the month. I realize that’s just barely squeaking by, but I’m satisfied with it considering how much else is going in my my orbit right now. I’ve done far worse with far more available time.

I only made a handful of Blaugust-themed posts, but I also managed to write up a bit about what has and hasn’t worked for me during the life of this blog, as well as a Have You Ever? and a Would You Rather? question and answer style posts. I filled out the month with some Quick Looks, Game Overs, a little bit of the MMO life, and sure, a few filler posts.

I’m not sure that this is going to lead to more regular posting – I will admit to being pretty burned out on anything that even looks like it might be tangentially related to responsibility at the moment. I don’t, however, put that down to my increased writing output this month, but rather to have been running at full throttle in the rest of my life for most of the past month as well.

The one place I kind of failed and kind of didn’t is that I never even launched the game I had originally selected for #SciFiGameMonth for the Community Game-Along. I did however play both Ticket to Earth, which was deeply and completely sci-fi, and Psychonauts 2, which in my opinion also definitely fits the theme. I may very well hold off on Eliza now until #VNNovember.

In the next week or two, my co-op play through of Stardew Valley should be wrapping up – we’re working on the Perfection Tracker now, and the list of things still undone is getting fairly short. I’m also still working my way through the Sanctum of Domination raid in World of Warcraft, although I’m doing very little else in game, I’ve decided to see it through at least another month’s sub. We’re currently 5/10N, and pounding our faces against Painsmith for the past two raid nights. Considering we only raid one night every two weeks, I’m pretty pleased with the progress we’re making.

Why I Play to Satisfaction

thanks to Naithin for this topic idea!

Going back through my old posts, it looks like my plan to “Play to Satisfaction” is almost as old as this blog. I started back in July of 2019, dove hard into Blaugust 2019, and I spotted my first mention of Play to Satisfaction on my very first post of September. I can’t definitively say I remember my thought processes around it, but my best guess was that I felt like I needed to give myself explicit permission to … not play something I wasn’t enjoying.

It sounds absurdly simple, doesn’t it?

But for a very large part of my life, I equated not finishing something I started as a failure. I don’t like to think about how many books I hate-read long after I was getting any pleasure out of them at all just so I could say I completed them. Add to that some sunk-cost fallacy (“I already paid for this, I’d better play it!”), and hobbies started to turn into chores.

While it’s nice to have come up with something that seems to resonate with people, I also need to admit that I don’t always fully utilize it! I have the hardest time applying this idea to subscription based games; there’s that sunk cost fallacy again! I’m far more likely to keep playing something I don’t love when there’s a ticking clock and a hard end-date to when I will either have to pay more money or lose access.

The other side of the coin is that, because I’ve given myself permission to drop a game at any time, I often don’t give things a fair chance to capture my whimsy. I didn’t realize how much of a problem this was until fairly recently, and tried to set some parameters to make sure that when I am looking for something new, I dedicate enough time to each title in order to make a reasonable assessment of whether or not I’m going to find the fun there.

I’m sure to some folks, this sounds like a lot of work, and a lot of rules, and writing myself an unnecessary permission slip for something that seems really obvious. But as someone who feeds on structure, and who, for the most part, lives a rather structure-free existence, I actually find it very comfortable. I don’t mind skipping out of the new stuff when I’m fully engaged with other options, and I find that I spent less time in a decision paralysis loop than I did even a couple months ago.

Bonus Blaugust spin-off prompt ideas: What decisions to you make around gaming (or reading, or other geektastic hobbies)? Do you only spend money on things you’re going to use immediately? Are you overwhelmed by your backlog / library? Do you always finish what you start? Do you never finish what you start? Are you a completionist, or are you a main-quest-only type of gamer?

Nerd Girl Goals – August 2021 (#SciFiGameMonth)


Play to Satisfaction

For me, saying “Play to Satisfaction” gives me explicit permission to drop a game that’s not working for me, but also to grind away for nerd points if I’m really loving something. I’m trying to make it a policy for myself that I will always play to satisfaction – no more, no less.

August has the potential to be the kind of month where I want to do a million different things, but no single thing really gets all that much attention. In a way, this is kind of great, since August means Blaugust, and it seems like having more things to write about can only be a good thing.

Usually I go into Blaugust with the intent to get my Rainbow award for 31 posts, but this year, I’m going to set my sights a little bit lower and see where I end up.

World of Warcraft

With all the recent allegations (and the accompanying lawsuit) being exposed, a lot of people in my blogosphere and social media circles have uninstalled their entire collection of Blizzard / Activision games. I have not, and while I expect someone somewhere will judge me harshly for that, I want to stress that I did not make this decision because I don’t believe the horror stories coming out about the work environment, rather, it is because I understand that the entire tech sector is rampant with these exact issues. Maybe this is the beginning of positive changes happening in the industry, or maybe that’s just wishful thinking.

Either way, I fully understand that I already continue to give money, time, and attention to many corporations that do shitty things, and enable shitty people to do shitty things all the while drawing a paycheck, and for me personally, a Blizzard boycott would feel an awful lot like virtue signaling. I absolutely respect the decisions other people have made for themselves, but when neither choice feels completely satisfying, I’m going to go with the one that lets me spend time with the people I’ve gotten close to over the last 10+ years of gaming together.

I am not finding the 9.1 content so compelling that I’m playing as consistently as I once did, but so far, I’m liking the new zone, and the new raid, and the new story. I have a little bit of catch up to do, in part because I switched mains, but also because I missed a couple weeks, so I’m slowly playing catch-up. I’d like to dedicate enough play time to keep my raiding main, and my forever main up to date, as well as to keep the gold flowing well enough to continue to pay for my sub via token purchases.

Community Game-Along – #SciFiGameMonth

Since I am going into August anticipating a lot of different things I want to do this month, I’ve chosen a relatively short and linear game for #SciFiGameMonth. Eliza is a science fiction visual novel about an artificial intelligence counselor, and is short enough that I should be able to play through it in a single evening.

I don’t play too many visual novels, and I would have been very unlikely to purchase this game individually, but it was included in the February 2020 Humble Choice, and looked interesting enough to add to my library.

For the first time in a while, I haven’t actually given a lot of thought to back-up games for this month’s theme, partially because so much falls under the Sci-Fi umbrella, and partially because I cannot really see any reason I wouldn’t be able to play through the initial game I selected.

New Releases, Beta Builds, and Early Access

I am a little concerned that my library is going to be ignored this month in favor of new and shiny things. All my kickstarter backings are starting to bear fruit all at once. I’ve been playing quite a bit of the beta release of Kainga – Seeds of Civilization. My Coral Island alpha key is about to hit my mailbox. Starmancer is finally going to drop an Early Access release on the fifth, only a couple of years overdue! Last but certainly not least, Psychonauts 2 is set to release towards the end of the month, and I am far more excited about that than I should be considering it took me over a decade to actually beat the first game.

In all honesty, I really don’t know what I’ll be playing throughout the majority of August. My handful of must-dos aren’t all that time intensive, and I have a lot of fairly recent additions to my library that are still calling out for attention. We’re also planning on further home renovations in August (including a bathroom rework that I’m absolutely dreading), so I’m not sure how that’s going to impact my gaming time. This could be a great month, filled with lots of new-to-me stuff and tons of blog posts, or I could just get totally burned out and paralyzed by choice, and spend half the month in bed reading or watching TV. Right now, both feel about equally likely.

In Review – July 2021

Data pulled from ManicTime.

July was another month that went completely off the rails for me. We are still dealing with contractors (although for the past few weeks, they’ve only been working outside, thankfully), and on the ninth, I managed to really mess up my right hand in a dog-walking accident. That left me with nearly two weeks where I couldn’t properly use a mouse, so I was pretty limited by that.

Thankfully, I had already started playing Persona 4 Golden for #JRPGJuly. Although I didn’t think I’d play too much of it, it turned out to be the perfect game to keep my occupied while my hand healed. In fact, that was probably the biggest contributor to my game time being so much higher this month – I’d been spending more time doing crafts which also weren’t an option for about half the month.

This also meant that I missed my guild’s first raid of 9.1 in World of Warcraft, but that ended up working out for me as I decided to switch which character I’m maining for this tier, so I had a little extra time to get caught up. Due to an overabundance of shaman on our team currently, and a complete lack of summoning portal and health cookies, I am running my warlock for main raids this go around.

A late addition to this month’s gaming was the Kainga – Seeds of Civilization closed beta. Kickstarter backers received our keys this past Tuesday, and I’ve been firing it up whenever I had a few spare minutes over the past couple of days. It’s probably a little over-tuned at this point; I’ve only managed to win a handful of scenarios over nine hours of play, and even a long scenario only runs about 20 minutes.

Nerd Girl Goals – July 2021 (#JRPGJuly)


Play to Satisfaction

For me, saying “Play to Satisfaction” gives me explicit permission to drop a game that’s not working for me, but also to grind away for nerd points if I’m really loving something. I’m trying to make it a policy for myself that I will always play to satisfaction – no more, no less.

Patch 9.1 is finally here! I suppose the reason it feels like it’s been forever is because, well, it’s pretty much been forever, although it’s really only been a little over a couple months since I decided to take a break.

I’ve just barely dipped my toes into the new content, but it looks like even if I only focus on a couple characters, there’ll be enough to keep me interested for a bit. I still have many alts to level, and I’d like to start working on one of those (either the hunter or the priest, most likely) in earnest.

I’m also going to need to get back on my money making game, because I used my very last hoarded token to reup my sub, and token prices have nearly doubled since the last time I was in the market.

Community Game-Along – #JRPGJuly

I haven’t had a whole lot of success playing JRPGs – for whatever reason, they tend to just not grab me. Which is a shame, because I keep right on buying them, thinking this one will be different. For July, I’m going to dive into Persona 4 Golden to see if this one will actually be different. I have no delusions of actually finishing it during July, but we shall see how far I get.

As per usual, I’ve selected a couple of back-ups – this time, they’re games on the periphery of the JRPG genre, but just outside of it for one reason or another. I have Rune Factory 4 Special for the Switch, and Siralim 3, which I bought forever ago and never actually fired up. While I’m sure genre purists would say that neither of those count, I’m ok with pushing the boundaries a bit for a theme I’m not super comfy with.

I’ve filled out my “try these games out” category back to the 15 – I’m finding that number gives me a good amount of choice during the month without triggering decision paralysis. I’m also considering adding some games from the two ginormous bundles I picked up, because, I’ll be straight with you – I frequently forget I own those games!

So far, I’m pleased with this small, low-pressure project, even if it’s mainly resulted into me kicking some games into the “not really for me” part of my Steam library.

I am anticipating spending some serious time with a a game that I kickstarted that is supposed to drop its backer build some time in July – Kainga: Seeds of Civilization. I played the demo version for over two hours during Steam Next Fest, and that came with just barely a teaser of content. I’m hoping I find the rest of the beta to be equally engaging. I’m also planning to spend some time with the new city builder / tower defense hybrid Exodus Borealis that I just picked up a few days ago.

Lastly, the Steam Summer Sale is running through July 8th, and I’ve started poking around and building my cart, but I may have finally hit the point where these sales are just not as fun as they once were. I’m still loving doing the Steam Sale Santa thing, but I’ve already gone through and pared down my own wish list quite a bit, at least as far as things that have already been released are concerned. I may actually have hit the point where I have more stuff on there that isn’t out yet than stuff that is. Still, I have my eye on a handful of stuff, but am leaning towards waiting until after the Humble Choice reveal next week to actually purchase things, just in case.

In Review – June 2021

Data pulled from ManicTime – Total June gaming hours: 49.6

I am really glad I started June strong, because we have had contractors at the house almost every day since the ninth, and that has wreaked havoc on both my energy and my ability to focus on, well, just about anything. Stardew Valley still managed to be most played game this month, and that’s due almost entirely to my weekly game night with a friend, but I also managed to bang out a goal I’ve been working on for awhile:

I don’t know that I could have pulled all that off without the Stardew Valley Wiki and MouseyPounds Stardew Checkup tool. I abused the heck out of both of these tools during this entire playthrough. So while I’m not exactly done with the game for now, I think I’m going to take a break from solo play for awhile.

Community Game-Along

I did manage to play two games to completion for #FashionGameJune, but I ended up abandoning the Sims 3 project I wanted to do because I couldn’t get the game to start consistently with only the expansions I had selected. I put just over two hours into it, but everything felt janky and well … outdated, which I suppose it is, but I decided long ago I wasn’t putting any more money into the Sims franchise.

Steam Next Fest (Summer 2021 Edition)

I did manage to carve out a few blocks of time to try out some of the demos from the summer 2021 edition of the Steam Next Fest, but I’ll be honest – I really jumped headfirst into all the virtual cons when they first became a thing, but each time there’s a new one, it’s harder for me to get excited about it. I still managed to go through most of the demos I wanted to try, and I’m still really glad that playable demos are making a comeback.

My top five game demos were Let’s Build a Zoo, Bear & Breakfast, To The Rescue, Kainga: Seeds of Civilization, and Atrio: The Dark Wild. I’m noticing as time goes on, I’m getting more and more stuck in my ways as far as what games I gravitate towards, and I’ve gone so far as starting to remove games off my wishlist that have mechanics that make them difficult for me to enjoy, no matter how cool they might be in concept or art style. I have plenty of games in a wide variety of genres in my library already for when I need to mix it up more. These days, I’m mostly interested in simulation, puzzle and strategy games, with a smattering of shorter, story-focused titles, casual games, and simple rogue-likes. If I can’t finish a title in a few play sessions, I want it to be something that’s easy to pick up and put down.

Although I didn’t get as far along as I had hoped in my backlog project, I did play four titles from my list for at least 40 minutes or so, and managed to gets posts up about all four. I’m planning to keep fooling around with this, with a goal to try at least this many every month, and to keep adding to my custom category on Steam each time the choice starts to thin out.

I’ve still been picking up the free Living Stories chapters from Guild Wars 2, but I haven’t actually been playing it at all, even though I keep saying I’ll get back to it at some point. However, just yesterday, Patch 9.1 dropped for World of Warcraft, so I’ve re-upped my sub and am looking forward to diving back into that later today.

The only other game I spent any significant time with in June was Sun Haven, which released into early access this past Friday. I only messed around for a few hours, but it was enough to tell me that – at least for me – it’s not quite in a state just yet that motivates me to keep playing – major story quests are still incomplete, and some basic QoL features (like a map!) are still absent. I did drop in to the game’s Discord, and I can tell the developers are working pretty much around the clock to squash bugs and make small improvements, so it’s definitely something I plan to revisit once it’s a bit further on in it’s development.

Nerd Girl Goals – June 2021 (#FashionGameJune)


Play to Satisfaction

For me, saying “Play to Satisfaction” gives me explicit permission to drop a game that’s not working for me, but also to grind away for nerd points if I’m really loving something. I’m trying to make it a policy for myself that I will always play to satisfaction – no more, no less.

The TBDs are kind of a lie this month. I don’t think I’ll be springing for either an MMO subscription or a subscription game service this month (unless, of course, we get a date for World of Warcraft 9.1 drop). Because I have a plan to start poking around in my library and maybe find the joy in games again.

This project involves fifteen games I haven’t gotten around to yet, and a minimum commitment of 45 minutes (unless of course, they’re utterly broken or really really bad), so this is probably going to gobble up most of my game time this month. Because of this, I’m going to keep my other goals light for June – there’s a lot here, and with any luck, at least one of them will suck me in.

Otherwise, I still plan on working towards perfection in my solo Stardew Valley save and playing my weekly co-op game. I never knew how dreadfully boring Stardew could be once you’ve completed just about all of your goals, and you’re just waiting on ten million dollars to get that last little thing. I’m currently sitting on about 8.5 million in late winter of year five, and expect to have this wrapped up before the beginning of summer year six.

The only other thing I have on my plate for the next little while is making sure to log into Guild Wars 2 at least once a week to pick up the Living World story chapters they’re re-releasing right now, since I never was a faithful player and have missed pretty much all of these. Any other ongoing projects I’ve been dabbling in are on hold for the time being – obviously, if I were still jazzed about them, I’d be putting in the time, and May proved I’m just not putting the time into much of anything else.

Community Game-Along – #FashionGameJune

I fully admit to initially being confused by this month’s theme, because I take things entirely too literally. However, I did manage to track down a copy of Jojo’s Fashion Show, a casual game I played forever ago back when Shockwave Unlimited was my gaming subscription of choice! It seemed like a perfect fit, and I definitely have more than a little nostalgia for the series. I’m guessing, end-to-end, it’ll be two or three hours. I don’t see any problem fitting that into my schedule this month.

In Review – May 2021

This was an underwhelming month for all things nerdy. Again this month, I had the most PC gaming time spent in Stardew Valley (most of that during my regular Sunday night co-op game). I also spent more time than I realized with Dorfromantik, a game I initially didn’t care for much when I bought it at the very end of April, but I was stubborn about, and eventually it clicked. For the rest of the month, that was my go-to game when I managed to squeeze in a few minutes of gaming here and there.

We spent one evening this month playing Among Us (which is still a lot of fun when we can fill a whole lobby with friends), and I managed to finish Seasons After Fall for #MetroidvaniaMay. Otherwise, I did a whole bunch of nothing this month where PC gaming was concerned.

I didn’t even touch anything on Amazon Luna, despite having paid for the month. It might be time to take a break from the subscription services for awhile. Gaming just wasn’t pulling me in – I found most of my down time was spent watching cooking shows on Discovery+ and poking at various craft projects.

I did a little better when it came to Switch gaming, but not much. At the beginning of the month, I absolutely devoured New Pokemon Snap, which validated my decision to pre-order it. I then spent a few days playing World Tree Marché: Gourmet Story, which I started out enjoying, because I’m a sucker for pretty much any cooking game, until I realized that it is basically a combination idle game & visual novel, and I wasn’t even a little bit interested in the visual novel bits. Oh well, at least now I know.

I did, however, manage to finish up the painting I was working on, and got about halfway through a new one before real life intruded and I needed to scramble to relocate my crafting stuff so that we could repurpose the room. I’d be lying if I didn’t say I was a little disappointed – I’ve been using the space a lot to have a quiet place where I could recharge my introvert battery. However, we’ve already plotted a new crafting space for me, and although getting that straightened out isn’t at the very top of our to do list, it’s fairly close, and in the meantime, I’ll make it a point to catch up on my reading and spend some more time working on smaller, more portable crafts.

Hopefully by the end of the week, all the materials for this set of cross-stitch projects will have arrived.

I also have come up with a plan to get out of my gaming slump, and hopefully make more than four posts a month going forward!

Plotting a Path Out of a Slump

I have been really deep in a gaming slump pretty much since I let my World of Warcraft sub lapse a little over a month ago. Other than a three day binge of New Pokemon Snap on the switch, I haven’t really been excited about anything gaming-wise. Part of it is that there’s a lot of other things going on right now, but another part of it is just that I have absolutely no patience with anything that has even the slightest learning curve.

Which got me thinking about how often I’ll fire up a game, and close out of it again in less than 10 minutes, which prompted me to toss up a poll on Twitter.

The results pretty much confirmed to me that I’m am ridiculously impatient!

I fully admit to having a lot of filler in my game library – I love bundles and tend to add a lot of things that I’m not sure about but might scratch an itch someday. I’m not terribly upset if those games never get played. However, I also have a lot of things I was really excited about when I added them to my library, and those are the games I’m going to target now.

I’ve gone through my Steam library and picked out fifteen games that I know I was excited to play. During the month of June, I plan to spend at least 45 minutes with each game. Not only will this get me playing more often, and giving these titles more than five minutes to capture my attention, I’m hoping to have enough to say about them to make at least a Quick Look post on each game.

There’s just a few days left to May, and I have a few more things to wrap up before I dive into this project, but hopefully, this space will be a whole lot more active than it has been this month!