In Review – October 2021

My finished motifs from the Stichonomy A Storybook Halloween stitch-a-long.

I’m not sure it’s fair to say that this was another very weird month, because they all feel weird lately, and isn’t that the first indicator that weird has become normal? If that’s the case, this was a perfectly normal month, although one in which my game time was considerably down because TV and cross-stitch were so much more appealing. Part of that was my #Spooktober watch habits, and part of it was that my desk chair is starting to deteriorate, which means marathon gaming sessions are off the table because of the lingering back pain that follows. Since I’m hoping to move my entire set-up into another whole part of the house before the end of the year, I’ve been hesitating on replacing my chair, but this month really drove home that I can’t keep putting it off forever.

Data pulled from ManicTime.

I finished up Cook, Serve, Delicious 3! very early in the month – and when I say “finished” I actually mean, I saw credits! I have put well over a hundred hours into this series now, and I wasn’t even aware that there was a “game over” state to any of them. It may not seem like a very big thing, but man, it felt good to actually finish it, even if I didn’t go back and chase the achievements and get gold medals in absolutely everything.

We also wrapped up our co-op playthrough of Factorio during October. I have mixed feelings about the game overall – it’s super satisfying to play, and I loved the feeling of completing a particularly complex crafting chain, but man, I couldn’t shake the feeling the whole time that (a) we are most definitely the bad guys here and (b) our tech chain is a giant mess – it made no sense to me that we couldn’t send a distress signal, but we could build robots and huge power grids, and everything else you have to build to be able to – finally – send a rocket to request a pick-up. Maybe it’s a better game when you don’t think too much about the why and focus only on the how to get it done.

But overall, it was a gaming-light month. I dabbled in Call of Cthulhu, and played through Endless Fables 2: Frozen Path for #HorrorGameOct. I spent a few days obsessed with Barricadez, and a few more obsessed with Moonglow Bay on XBox Game Pass for PC. I attended both alt-raid nights in World of Warcraft, but passed on both main raids this month because … well, I hate progression nights, to be honest, and I was having some feelings about my main swap. Still managed to end up 8/10 normal, so I’ve decided to switch back to the character I’m more comfortable with, and grind my face into the last two bosses this upcoming week with everyone else.

Mostly, I embraced the fall weather, curled up on my couch with a blanket and a stitching project, and watched a lot of television. I was downright obsessed with Slasher, but watched a few other new-to-me things, and just about every old favorite I could find streaming somewhere. It was nice to nerd out in a completely different manner than I usually do, and also kind of great to mostly avoid the choice paralysis that comes up so often when it comes to games these days.

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