I have grossly underestimated the time requirements and scope of this project. I mean, I knew there were a lot of levels, and some of these recipes are really challenging to master, but what I had forgotten all about was this – on a fresh save, you have to level yourself all the way to 100 just to unlock all the levels.
Of course I was starting from a fresh save.
I have been completely ignoring my own restaurant, getting all my experience in the Chef-for-Hire levels. On the upside, I am not even close to running out of un-played levels, but now that I’m over 60, I’m starting to worry that they are unlocking more slowly than I am completing them. On the upside, you do get experience for repeating levels, so I’m optimistic I can keep right on ignoring the custom restaurant, because I have quite a few levels completed, but not on gold just yet.
However, today, I hit my first milestone, as well as what I think is the highest number of perfect combos in a row I’ve ever seen.
Sure, Maw Wieners is probably the easiest restaurant, but for the first time, I’m starting to think that maybe this is actually going to be possible. In the meantime, I’m working on raising my ranking by approximately five levels a day, which means it’ll take me a little more than a week to finish unlocking all the levels. And then, the real grind starts.
7 thoughts on “#GoingForGold with Cook, Serve, Delicious! 2 – First Milestone Reached”
Haha, I thought I was the only idiot playing Cook, Serve, Delicious! 🙂
Although I feel like the second game feels a lot more video game-y and grindy compared to the first one. Still, I probably will eventually get around to do all the challenges, too.
I remember liking the first one, but since I got the second, I haven’t gone back to it. I do know a lot of people complained that the “having your own restaurant” part felt like an afterthought in 2, but that’s exactly what I like about it. It’s more of a mechanical challenge than a management one, which is why I stick almost exclusively to the Chef-for-Hire levels. It’s also pretty much the perfect bite-sized playtime game – if I have fifteen minutes, I can knock out two shifts and then move on with my life.
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True, CSD2 focuses almost entirely on the moment-to-moment cooking-gameplay. If this is what you primarily came for, you’ll be happy with the game. 🙂
I very much enjoyed the management and story-elements, as it let me live out the “having a restaurant” fantasy a lot better. To me, CSD2 feels more like a generic clicker/typing game, rather than a restaurant sim.