I had such good intentions this month.
It wasn’t even a case of not liking the game – Sherlock Holmes: Crimes & Punishments is great! Early in the month, I played through the first two cases, The Fate of Black Peter and Riddle on the Rails, and I fully intended to get back to it.
But World of Warcraft has really devoured all my gaming time this month, and it’s not like December doesn’t have anything else going on. I just never managed to carve out 90 minutes or so where I could really get deeply involved with a story game after completing the second chapter.
That was, in fact, the only complaint I had about the game. I’m actually really glad it required thinking and paying close attention to the story, but that also made it nearly impossible to take an extended break in the middle of a case. More than a day or two, and I’m fairly sure I would have had to restart any given case. That said, carving out a couple hours to play through a case isn’t at all an unreasonable ask.
I loved that the game allows you to … well, it lets you totally drop the ball. Each case has a right answer, of course, but it’s also really easy to overlook something and end up accusing the wrong person (or the right person for the wrong reason). You also have the opportunity to make a moral decision at the end of each case, and that will effect the way the final scene plays out. As with just about any adventure game, there’s some tedious backtracking and some pixel-hunting, but overall, I found those things mild enough to not detract from the experience.
I absolutely intend to go back at some point and play through the remaining four cases, but this just wasn’t the time for me to play something so heavily story-focused.